Sunday, 23 February 2025
28.8 C
Singapore
35.4 C
Thailand
21.9 C
Indonesia
26.7 C
Philippines

Valve’s surprising salaries and small workforce revealed

Discover how much Valve pays its employees and why the gaming giant operates with a surprisingly small staff despite its massive influence.

Valve, a secretive yet powerful player in the gaming industry, wields significant influence, mainly through its massive PC gaming storefront, Steam. Despite its considerable impact, Valve isn’t a sprawling organisation like EA or Riot Games, which boasts thousands of employees. According to leaked data, Valve employed only 336 staffers as of 2021.

Employee data from Wolfire’s lawsuit

This information surfaced as part of a heavily redacted document from Wolfireโ€™s antitrust lawsuit against Valve. SteamDB creator Pavel Djundik noticed that some data in the document remained visible despite the redaction boxes. This included Valveโ€™s headcount and gross pay across various departments over 18 years and some information about its gross margins that couldn’t be fully uncovered.

The employee data spans from 2003, a few years after Valve’s founding in 1996 and the same year Steam was launched, to 2021. The data categorises Valve employees into four groups: โ€œAdmin,โ€ โ€œGames,โ€ โ€œSteam,โ€ and, starting in 2011, โ€œHardware.โ€

For those interested in the numbers, a complete data table, sorted by year and category, is available at the end of this article. The headings for the third and fourth columns are redacted in the document, but the table is titled โ€œEmployee Headcount and Gross Pay Data, 2003-2021.โ€ It is presumed that these columns represent gross pay and the number of employees, respectively.

Critical insights from Valve’s data

One notable data point is that Valveโ€™s โ€œGamesโ€ payroll spending peaked in 2017 at US$221 million. Although the company did not release any new games that year, this spending likely supported ongoing games like Dota 2 and the development of new titles like Artifact. By 2021, this amount had decreased to US$192 million. Also noteworthy is that Valve employed only 79 people for Steam in 2021, despite it being one of the most influential gaming storefronts globally.

Surprisingly, the โ€œHardwareโ€ department is relatively small, with just 41 employees who have paid a gross of over US$17 million in 2021. However, this number is likely higher now following the success of the Steam Deck. In November 2023, Valve’s Pierre-Loup Griffais told The Verge, “Weโ€™re firmly in the camp of being a full-fledged hardware company by now.โ€

The small number of staff across the board explains why Valveโ€™s product list is limited despite its substantial business as the de facto PC gaming platform. The company has often needed external help for hardware and software, collaborating with other firms to create Steam boxes and controllers. Valve’s flat organisational structure might also contribute to this.

Financial implications and Wolfire’s claims

Valve’s limited staff has been a point of contention for Wolfire. In its 2021 lawsuit, Wolfire claimed that Valve โ€œdevotes a minuscule percentage of its revenue to maintaining and improving the Steam Store.โ€ Valve isn’t obligated to disclose its headcount or financials as a private company. However, Wolfire estimated that Valve had around 360 employees (likely based on Valve’s own 2016 data) and that the profit per employee was approximately US$15 million per year.

Even if the figure for US$15 million isn’t accurate, Valve’s public employee handbook asserts that โ€œour profitability per employee is higher than that of Google, Amazon, or Microsoft.โ€ A document from the Wolfire lawsuit showed Valve employees discussing just how much higher, though the exact number was redacted.

While leaked profit numbers from this new headcount and payroll data remain unseen, the figures provide a clearer picture of Valveโ€™s staff expenditures. Given Steamโ€™s massive popularity, this expenditure is likely a tiny fraction of Valve’s overall revenue.

Valve didnโ€™t immediately respond to a request for comment. After we reached out, the court removed the document from the docket.

Hot this week

Goldshell launches AE BOX, its first ALEO miner, with a focus on privacy and security

Goldshell has launched AE BOX, its first ALEO miner, offering enhanced privacy and security through zero-knowledge proofing, available from 7 February 2025.

Google updates Family Link to help kids stay focused

Google updates Family Link with improved screen time controls, school time features, and contact supervision, helping parents manage digital habits.

DJI launches new Osmo Mobile 7 series with enhanced tracking and built-in tripod stands

Discover the new DJI Osmo Mobile 7 series, featuring improved tracking, stability, and gesture controls for smoother smartphone filming.

Guidde uses AI to simplify software training videos

Guidde uses AI to simplify corporate training videos, making them faster, more engaging, and cost-effective. The startup just secured US$15M in funding.

Nvidia acknowledges RTX 5090 and 5070 Ti manufacturing defect

Nvidia confirms a rare manufacturing defect in the RTX 5090 and 5070 Ti, affecting less than 0.5% of GPUs. Affected users can request a replacement.

BT and Equinix expand partnership to enhance global interconnectivity

BT and Equinix expand their partnership to boost interconnectivity for multinational businesses, deploying BTโ€™s Global Fabric NaaS in 40+ Equinix data centres worldwide.

LG unveils new SKS branding for luxury kitchen suite at KBIS 2025

LG rebrands Signature Kitchen Suite to SKS at KBIS 2025, introducing new luxury appliances like a free-zone induction range and an advanced island system.

LG unveils advanced laundry solutions at KBIS 2025

LG unveils its latest heat pump washer and dryer lineup at KBIS 2025, featuring AI-driven efficiency, ventless design, and smart connectivity.

The Vision Pro is now easier to share, and getting a new iPhone app

Appleโ€™s Vision 2.4 update makes sharing the Vision Pro easier, introduces a new iPhone app for content discovery, and adds the Spatial Gallery app.

Related Articles