Activision has taken a significant step in supporting AI research by sharing a comprehensive dataset from Call of Duty: Warzone’s Caldera map. This dataset, now available as open-source, aims to assist researchers in studying player movements and enhancing AI model training.
A unique dataset for AI research
You can now access the first dataset from Call of Duty in OpenUSD. This dataset includes nearly the entire geometry of the Caldera map, accompanied by randomly selected, anonymized time samples that showcase how players navigate the map. This initiative marks a notable moment in gaming and AI research.
A milestone in gaming data sharing
Michael Vance, Activision’s Senior Vice President and fellow software engineer, highlights the significance of this dataset. According to Vance, it represents one of the largest and most complex geometry and instance count data sets released by the gaming industry. Additionally, it is among the largest publicly available OpenUSD datasets, a format supported by notable companies such as Pixar and Apple.
Enhancing AI with gaming data
Activision’s Chief Technology Officer, Natalya Tatarchuk, emphasises the value of this dataset in advancing AI training and content generation techniques. The video game industry, much like others, is exploring the potential of generative AI. This data could play a crucial role in these advancements, despite ongoing concerns from game developers.
If you want to explore Activision’s Caldera data, it is available for download on GitHub.